After some warm words of welcoming and an introduction of games:net Berlin Europe, Florian Masuth, Project Lead games:net Berlin Europe, passed the microphone to moderator André Bernhardt, also known as the IndieAdvisor.
Together with Jan, Daniel and Noah, the three-man team of Megagon Industries, André guided the talk through different topics. Of course, the story of Megagon started how they met, how they established the studio and when the idea for their successful title “Lonely Mountains: Downhill” came up.
During the talk the team gave insights about the funding of the game, which started with local funding from medienboard berlinbrandenburg and a Kickstarter campaign, to make it possible to bring their first ideas of the game to reality.
The team talked about the pitching process to publishers and how they found with Thunderful a matching publisher for their needs. Also, they gave insights on challenges that come with running an independent game studio with a three-man team and what they have learned during the different stages of the development and the necessary parts like community management, that comes with it.
At the end of the Zoom session, Megagon talked about future plans, why they want to double the size of their team and why Berlin was the perfect location for them to establish the studio.